Objects
This page lists all the objects that are
provided in GDevelop.
Core objects
Advanced
Name
Description
Shape painter
Draw basic 2D shapes using events.
Read more... (reference )
Spine (experimental)
Display and smoothly animate a 2D object with skeletal animations made with Spine. Use files exported from Spine (json, atlas and image).
Read more... (reference )
External Tilemap (Tiled/LDtk) collision mask
Invisible object handling collisions with parts of a tilemap.
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Tile map
Grid-based map built from reusable tiles.
Read more... (reference )
External Tilemap (Tiled/LDtk)
Tilemap imported from external editors like LDtk or Tiled.
Read more... (reference )
General
Text
User interface
Visual effect
Name
Description
2D particles emitter
2D effects like smoke, fire or sparks.
Read more... (reference )
Light
Displays a 2D light on the scene, with a customizable radius and color. Then add the Light Obstacle ...
Read more...
Reviewed objects
In addition to core features, new objects are provided by
extensions .
Network
Name
Description
Multiplayer custom lobbies
Customize the interface of multiplayer lobbies.
Joining will only work if the "join after game star...|Read more... |
User interface
Name
Description
Volume settings
Collapsible volume setting menu.
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Game over dialog
Display the score and let players choose what to do next.
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Labeled button
Button with a label.
Read more... (reference )
Resource bar (continuous)
A bar that represents a resource in the game (health, mana, ammo, etc).
Read more... (reference )
Slider
Let users select a numerical value by dragging a slider.
Read more... (reference )
Multiplayer Avatar
Display a player avatar according to their GDevelop account.
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Animated score counter
Animated score counter with an icon.
Read more...
Toggle switch
A toggle switch that users can click or touch.
Read more... (reference )
Star Rating Bar
An animated score counter with an icon and a customisable font.
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Resource bar (separated units)
A bar that represents a resource in the game (health, mana, ammo, etc).
Read more... (reference )
**Two choices dialog box **
A dialog box showing two options.
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Visual effect
Experimental objects
The following objects are made by a community members and they only got
though a light review by the GDevelop extension team. As such, we can't
guarantee they meet all the quality standards of fully reviewed objects.
Game mechanic
General
Name
Description
3D model 9-patch
A 3D model with corners that don't stretch and sides that can be tiled.
Read more...
3D model 9-patch (single depth)
A 3D model with corners that don't stretch and sides that can be tiled.
Read more...
3D sprite
An animated sprite in 3D.
Read more... (reference )
Name
Description
Screen Orientation Checker
Automatically display a screen asking the player to rotate their screen if needed - on mobile phones...
Read more...
Text
User interface
Name
Description
Scrollbar
A scrollbar to help making a scroll view.
Read more...