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Screen Orientation Checker

Display a customizable screen asking the user to rotate their phone/tablet if not in the right orientation.

Authors and contributors to this experimental extension: 4ian.

Warning

This is an extension made by a community member and it only got through a light review by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of fully reviewed extensions.


Display a customizable screen asking the user to rotate their phone/tablet if not in the right orientation.

Tip

Learn how to install new extensions by following a step-by-step guide.

Screen Orientation Checker

Automatically display a screen asking the player to rotate their screen if needed - on mobile phones and tablets only. Set up Anchor behavior on this object so that top/bottom/left/right edges are anchored to the screen top/bottom/left/right.

Object actions

Force show the screen
Change if the screen should be forced to be shown. Use this to test the screen in your game.

See parameters & details
  • Parameter 0: 👾 Object
  • Parameter 1 (❓ Yes or No): Force show the screen?

Technical note: parameter 2 is an internal parameter handled by GDevelop.

Technical note: this action internal type (in GDevelop JSON) is ScreenOrientationChecker::ScreenOrientationChecker::SetIsForceShown.

Message
Change the message of the object.

See parameters & details
  • Parameter 0: 👾 Object
  • Parameter 1: 🟰 Operator
  • Parameter 2 (string): Value

Technical note: parameter 3 is an internal parameter handled by GDevelop.

Technical note: this action internal type (in GDevelop JSON) is ScreenOrientationChecker::ScreenOrientationChecker::SetMessage.

Object conditions

Force show the screen
Check if the screen should be forced to be shown. Use this to test the screen in your game.

See parameters & details
  • Parameter 0: 👾 Object

Technical note: parameter 1 is an internal parameter handled by GDevelop.

Technical note: this condition internal type (in GDevelop JSON) is ScreenOrientationChecker::ScreenOrientationChecker::IsForceShown.

Message
Compare the message of the object.

See parameters & details
  • Parameter 0: 👾 Object
  • Parameter 1: 🟰 Relational operator
  • Parameter 2 (string): Value to compare

Technical note: parameter 3 is an internal parameter handled by GDevelop.

Technical note: this condition internal type (in GDevelop JSON) is ScreenOrientationChecker::ScreenOrientationChecker::Message.

Object expressions

Expression Description
Object.Message() Return the message of the object.

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