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Spine (experimental)

Displays a Spine animation. Read more explanations about it.

Spine (experimental)

Display and smoothly animate a 2D object with skeletal animations made with Spine. Use files exported from Spine (json, atlas and image).

Object actions

Animation mixing duration
Change the duration of the smooth transition between 2 animations (in second).

Object conditions

Animation mixing duration
Compare the duration of the smooth transition between 2 animations (in second).

Object expressions

Expression Description
Object.Animation() Return the duration of the smooth transition between 2 animations (in second).

This page is an auto-generated reference page about the Spine (experimental) feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.