BBCode Text Object Reference
A BBText is an object displaying on the screen a rich text formatted using BBCode markup (allowing to set parts of the text as bold, italic, use different colors and shadows). Read more explanations about it.
BBText
Displays a rich text label using BBCode markup (allowing to set parts of the text as bold, italic, use different colors and shadows).
Object actions
Alignment
Change the alignment of the text.
BBCode text
Set BBCode text
Color
Set base color
Font family
Set font family
Font size
Set base font size
Word wrap
Set word wrap
Wrapping width
Change the width, in pixels, after which the text is wrapped on next line.
Object conditions
Alignment
Check the current text alignment.
BBCode text
Compare the value of the BBCode text.
Font family
Compare the value of font family
Font size
Compare the base font size of the text.
Word wrap
Check if word wrap is enabled.
Wrapping width
Compare the width, in pixels, after which the text is wrapped on next line.
Object expressions
Expression | Description | |
---|---|---|
Object.GetAlignment() |
Get the text alignment | |
Object.GetBBText() |
Get BBCode text | |
Object.GetFontFamily() |
Get the base font family | |
Object.GetFontSize() |
Get the base font size | |
Object.GetWrappingWidth() |
Get the wrapping width |
This page is an auto-generated reference page about the BBCode Text Object feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.