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Character game feel

Add game feel to your platformer character object.

Authors and contributors to this community extension: VegeTato.


This is an extension made by a community member — but not reviewed by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of official extensions. In case of doubt, contact the author to know more about what the extension does or inspect its content before using it.

Add game feel behavior to your platformer character object to get the animations:

  • Idle: gives your character breath animation while not moving.
  • Jump: gives your character squash and stretch animation when jumping.
  • Fall: gives your character stretch animation when falling.
  • Land: gives your character squash and stretch animation when landing.


  • Game feel behavior.
  • Includes the options (Scale strength/Scaling speed) for every animation.


  • Animation is playing.


  • Disable animation.
  • Enable animation.


  • In the events add the action [Separate player object from floor object] to avoid any kind of bugs.

  • Your sprite "origin" point, must be at the center bottom.

  • Your sprite bottom collision, must be filled entirely.


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Character game feel

For platformer character.

Behavior actions

Disable animation
Disable game feel animation.

Enable animation
Enable game feel animation.

Behavior conditions

Animation is playing
Check if the object game feel animation is playing.

No expressions for this behavior.

This page is an auto-generated reference page about the Character game feel extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.