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Text entry object Reference

Deprecated object that can be used to capture the text entered with a keyboard by a player. Read more explanations about it.

Text entry

Invisible object used to get the text entered with the keyboard.

Object actions

De/activate capturing text input
Activate or deactivate the capture of text entered with keyboard.

Text in memory
Modify text in memory of the object

Object conditions

Text input
Test if the object captured text entered with keyboard.

Text in memory
Test the text of a Text Entry object.

Object expressions

Expression Description
Object.String() Text entered with keyboard

This page is an auto-generated reference page about the Text entry object feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.