3D airplane gamepad mapper
Control a 3D physics airplane with a gamepad.
Authors and contributors to this experimental extension: D8H.
Warning
This is an extension made by a community member and it only got through a light review by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of fully reviewed extensions.
Control a 3D physics airplane with a gamepad.
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3D airplane gamepad mapper
Control a 3D physics airplane with a gamepad.
Behavior properties
- Direction joystick (Choice, one of: "Left", "Right"). Default value is
Left. - Gamepad identifier (1, 2, 3 or 4) (🔢 Number). Default value is
1. - Pull to move upward (🔘 Boolean). Default value is
true.
See internal technical details
- Direction joystick is stored as
DirectionStick(Choice). Default value isLeft. -
Gamepad identifier (1, 2, 3 or 4) is stored as
GamepadIdentifier(Number). Default value is1.This behavior must be used on an object also having a behavior with type "PhysicsAirplane3D::PhysicsAirplane3D". This is stored on property
PhysicsAirplane3D. -
Pull to move upward is stored as
ShouldBePulledToMoveUp(Boolean). Default value istrue.
Behavior actions
Pull to move upward
Change if the stick should be pulled to move upward.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (❓ Yes or No): ShouldPullToMoveUp
Technical note: parameter 3 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
PhysicsAirplane3DGamepadMapper::PhysicsAirplane3DGamepadMapper::SetShouldBePulledToMoveUp.
Behavior conditions
Pull to move upward
Check if the stick should be pulled to move upward.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: parameter 2 is an internal parameter handled by GDevelop.
Technical note: this condition internal type (in GDevelop JSON) is
PhysicsAirplane3DGamepadMapper::PhysicsAirplane3DGamepadMapper::ShouldBePulledToMoveUp.
No expressions for this behavior.
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