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While events

While events are a special kind of event: as long as the "While` conditions are true, the event is repeated without interruption (the next events are not executed and the screen is not refreshed).

While events are usually not needed, but these events can be used to repeat actions as long as a given set of conditions is true. The While event is useful for algorithms that you may want to create in your game.

How to add this event

Right click (or long press) on an existing event and choose "Add Other" in the menu. Then, select the event you want to add. Alternatively, click on the "Plus" icon in the toolbar or on "Add..." at the bottom of the events sheet.



See it in action! 🎮

Open these examples online.

Open example in GDevelop

Open example in GDevelop