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While events

While events are a special kind of event: as long as the "While` conditions are true, the event is repeated without interruption (the next events are not executed and the screen is not refreshed).

While events are usually not needed, but these events can be used to repeat actions as long as a given set of conditions is true. The While event is useful for algorithms that you may want to create in your game.



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Open example in GDevelop