Spine (experimental) Reference
Displays a Spine animation. Read more explanations about it.
Spine (experimental)
Display and smoothly animate a 2D object with skeletal animations made with Spine. Use files exported from Spine (json, atlas and image).
Object actions
Animation mixing duration
Change the duration of the smooth transition between 2 animations (in second).
Object conditions
Animation mixing duration
Compare the duration of the smooth transition between 2 animations (in second).
Point attachment X position
Compare x position of spine point attachment.
Point attachment Y position
Compare y position of spine point attachment.
Object expressions
Expression | Description | |
---|---|---|
Object.Animation() |
Return the duration of the smooth transition between 2 animations (in second). | |
Object.PointAttachmentX(string, string) |
Return x position of spine point attachment. | |
string | Attachment name | |
string | Slot name (use "" if names are the same) | |
Object.PointAttachmentY(string, string) |
Return y position of spine point attachment. | |
string | Attachment name | |
string | Slot name (use "" if names are the same) |
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