A WebSocket client for fast client-server networking.
Authors and contributors to this community extension: (not specified).
This extension allows to use WebSocket based networking. You can use it to interact with a WebSocket based API, or a server for your multiplayer game.
- Connection and disconnection from a server
- Receiving strings from the server
- Sending strings to the server
- Error handling
- Handling more than 1 event per frame
- Sending or receiving binary data
- A WebSocket server
Learn how to install new extensions by following a step-by-step guide.
This page is an auto-generated reference page about the WebSocket client extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.