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Object "Is On Screen" Detection

This adds a condition to detect if an object is on screen based off its current layer.

Authors and contributors to this community extension: Bouh, Silver-Streak, VictrisGames.

This extension adds conditions to check if an object is located within the visible portion of its layer's camera. The condition also allows for specifying padding to the virtual screen border.

Note that this does not take into account any object visibility, such as being hidden or 0 opacity, but can be combined with those existing conditions.


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This page is an auto-generated reference page about the Object "Is On Screen" Detection extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.