Navigation mesh pathfinding (experimental)
Pathfinding allows to compute an efficient path for objects, avoiding obstacles on the way.
Authors and contributors to this community extension: D8H.
This is an extension made by a community member — but not reviewed by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of official extensions. In case of doubt, contact the author to know more about what the extension does or inspect its content before using it.
In comparison to the built-in pathfinding behavior, this one aims to:
- better respect obstacle shapes
- find paths faster if obstacles don't move
The isometric example shows how to use this extension to move a character to a destination (open the project online).
Learn how to install new extensions by following a step-by-step guide.
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