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Keyboard Reference

Allows your game to respond to keyboard input. Note that this does not work with on-screen keyboard on touch devices: use instead conditions related to touch when making a game for mobile/touchscreen devices. Read more explanations about it.

Conditions

Any key pressed
Check if any key is pressed

Any key released
Check if any key is released

Key pressed
Check if a key is pressed

Key released
Check if a key was just released

Expressions

Expression Description
LastPressedKey() Get the name of the latest key pressed on the keyboard

This page is an auto-generated reference page about the Keyboard feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.