Flippable objects Reference
Actions/conditions for objects which can be flipped horizontally or vertically. Read more explanations about it.
Flippable objects
Actions/conditions for objects which can be flipped horizontally or vertically.
Behavior actions
Flip the object horizontally
Flip the object horizontally
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (❓ Yes or No): Activate flipping
Technical note: this action internal type (in GDevelop JSON) is
FlippableCapability::FlippableBehavior::FlipX.
Flip the object vertically
Flip the object vertically
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (❓ Yes or No): Activate flipping
Technical note: this action internal type (in GDevelop JSON) is
FlippableCapability::FlippableBehavior::FlipY.
Behavior conditions
Horizontally flipped
Check if the object is horizontally flipped
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: this condition internal type (in GDevelop JSON) is
FlippableCapability::FlippableBehavior::FlippedX.
Vertically flipped
Check if the object is vertically flipped
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
Technical note: this condition internal type (in GDevelop JSON) is
FlippableCapability::FlippableBehavior::FlippedY.
No expressions for this behavior.
The Flippable objects extension is always installed in all GDevelop projects: there is no need to add it from the Project Manager.
This page is an auto-generated reference page about the Flippable objects feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.