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Flippable objects Reference

Actions/conditions for objects which can be flipped horizontally or vertically. Read more explanations about it.

Flippable objects

Actions/conditions for objects which can be flipped horizontally or vertically.

Behavior actions

Flip the object horizontally
Flip the object horizontally

See parameters & details
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior
  • Parameter 2 (❓ Yes or No): Activate flipping

Technical note: this action internal type (in GDevelop JSON) is FlippableCapability::FlippableBehavior::FlipX.

Flip the object vertically
Flip the object vertically

See parameters & details
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior
  • Parameter 2 (❓ Yes or No): Activate flipping

Technical note: this action internal type (in GDevelop JSON) is FlippableCapability::FlippableBehavior::FlipY.

Behavior conditions

Horizontally flipped
Check if the object is horizontally flipped

See parameters & details
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior

Technical note: this condition internal type (in GDevelop JSON) is FlippableCapability::FlippableBehavior::FlippedX.

Vertically flipped
Check if the object is vertically flipped

See parameters & details
  • Parameter 0: 👾 Object
  • Parameter 1: 🧩 Behavior

Technical note: this condition internal type (in GDevelop JSON) is FlippableCapability::FlippableBehavior::FlippedY.

No expressions for this behavior.


The Flippable objects extension is always installed in all GDevelop projects: there is no need to add it from the Project Manager.

This page is an auto-generated reference page about the Flippable objects feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.