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gdevelop5:publishing:android_and_ios [2021/07/21 14:42]
4ian
gdevelop5:publishing:android_and_ios [2022/01/19 01:21] (current)
raineater [Create an account if you don't have one]
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 # Publish your game to Android and iOS # Publish your game to Android and iOS
  
-GDevelop allows you to publish your games to a variety of formats including Android and iOS with the build online services, or [[gdevelop5:publishing:android_and_ios_with_cordova|manually]]. In order to export a game, click/select "File" from the menu that is located on the top of the GDevelop Interface. Select the Export option of your choice. In this case, we will choose  **Android and iOS** from the panel of options that appears. +GDevelop allows you to publish your games to a variety of formats including Android and iOS with the build online services, or [[gdevelop5:publishing:android_and_ios_with_cordova|manually]].
- +
-{{ :gdevelop5:publishing:android_and_ios:pasted:20210721-144122.png?nolink }}+
  
 ## Make sure that your game is ready for packaging! ## Make sure that your game is ready for packaging!
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 ## Launch export ## Launch export
  
-In the File menu, choose Export. Then choose **Android (& iOS coming soon)**.+In the File menu, choose Export. Then choose **Publish on Stores**,  and select the **Mobile** option.
  
-{{ :gdevelop5:publishing:android_and_ios:pasted:20210721-143836.png?nolink }}+{{ :gdevelop5:publishing:publish-mobile-locate.gif |}}
  
  
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 - An **Android App Bundle** (also shorten to "AAB") is the format required to [[gdevelop5:publishing:android_and_ios:play-store|publish to Google Play]]. When you create a game on the Google Play Developer Console, you'll need to upload an AAB file. - An **Android App Bundle** (also shorten to "AAB") is the format required to [[gdevelop5:publishing:android_and_ios:play-store|publish to Google Play]]. When you create a game on the Google Play Developer Console, you'll need to upload an AAB file.
  
-Once you are ready, click on **Package for Android**:+{{ :gdevelop5:publishing:publish-mobile-options.png |}}
  
-{{:gdevelop5:publishing:android_and_ios:pasted:20210721-143520.png?nolink}} +Once you are ready, click on **Package for Android**. Now, wait for the game to be built. There are a few steps, during which the game is exported, compressed, uploaded to the online build service and built.
- +
-Now, wait for the game to be built. +
-There are a few steps, during which the game is exported, compressed, uploaded to the online build service and built.+
  
 In the end, you'll have a **Download** button to get the APK file that can be installed on Android, or the [[gdevelop5:publishing:android_and_ios:play-store|AAB for publishing on Google Play]]. In the end, you'll have a **Download** button to get the APK file that can be installed on Android, or the [[gdevelop5:publishing:android_and_ios:play-store|AAB for publishing on Google Play]].
 +
 +{{ :gdevelop5:publishing:publish-mobile-export.gif |}}
  
 ## Install the game on your Android phone (APK) ## Install the game on your Android phone (APK)
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 Getting a subscription helps the author of GDevelop to continue working on it (GDevelop is an open-source software) and you will also be able to package your game for Windows/macOS/Linux. Getting a subscription helps the author of GDevelop to continue working on it (GDevelop is an open-source software) and you will also be able to package your game for Windows/macOS/Linux.
 +
 +[[https://wiki.gdevelop.io/gdevelop5/interface/profile|See here for more information.]]
  
 ## Publish your game on the stores ("Android App Bundles") ## Publish your game on the stores ("Android App Bundles")