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gdevelop5:interface:project-manager:resources [2021/05/19 16:58]
midhil457 Fix titles
gdevelop5:interface:project-manager:resources [2021/11/22 23:06] (current)
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-====== Resources ======+#Resources
  
  
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 {{:gdevelop5:interface:project-manager:resources1.png?nolink |}} {{:gdevelop5:interface:project-manager:resources1.png?nolink |}}
  
-===== Interface =====+##Interface
  
 <note tip>The changes you might have made (Ex: added a new object to the project, added new animations, etc... ) might not instantly apply to the resources tab if you have it opened. Reopen it to apply the changes</note> <note tip>The changes you might have made (Ex: added a new object to the project, added new animations, etc... ) might not instantly apply to the resources tab if you have it opened. Reopen it to apply the changes</note>
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 - Remove the selected resource by clicking the button on the right. - Remove the selected resource by clicking the button on the right.
  
-===== Properties =====+##Properties
  
  
 Gdevelop allows you to edit and control the resources and how they are rendered in the project in the left part of the screen. Gdevelop allows you to edit and control the resources and how they are rendered in the project in the left part of the screen.
  
-==== Editing the file path ====+###Editing the file path
  
  
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 <note>A file path can be an URL, this URL will be requested and loaded at the startup of the game.</note> <note>A file path can be an URL, this URL will be requested and loaded at the startup of the game.</note>
  
-==== Smoothing ====+###Smoothing
  
  
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 {{:gdevelop5:interface:project-manager:resourceswithsmoothon.png?nolink&200|}} {{:gdevelop5:interface:project-manager:resourceswithsmoothon.png?nolink&200|}}
  
-==== Always loaded in memory ====+###Always loaded in memory
  
  
 <note>Currently the **Always loaded in memory** option is not yet supported. All the resources (except audio) are always loaded at the startup of the game during the loading.</note> <note>Currently the **Always loaded in memory** option is not yet supported. All the resources (except audio) are always loaded at the startup of the game during the loading.</note>
  
-==== Preload as sound/music ====+###Preload as sound/music
  
  
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 {{:gdevelop5:interface:project-manager:resoures10.png?nolink |}} {{:gdevelop5:interface:project-manager:resoures10.png?nolink |}}
  
-==== Some other options/tools ====+###Some other options/tools
  
  
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 {{:gdevelop5:interface:project-manager:resources9.png?nolink |}} {{:gdevelop5:interface:project-manager:resources9.png?nolink |}}
  
-==== Renaming ====+###Renaming
  
  
 Allows you to rename the resources. The name is the path to the resource by default. You may need to re-open the resource manager to apply the changes to the UI. Allows you to rename the resources. The name is the path to the resource by default. You may need to re-open the resource manager to apply the changes to the UI.
  
-==== Removing ====+###Removing
  
 Removes the selected resource from the project. Removes the selected resource from the project.
  
-==== Open the file ====+<note important>Removing a resource only removes it from the game, it doesn't delete the file from the project folder, you will have to do it manually</note> 
 + 
 + 
 +###Open the file
  
  
 Lets you open the selected resource in a player/viewer (Uses the default software for that file type on your system) Lets you open the selected resource in a player/viewer (Uses the default software for that file type on your system)
  
-==== Locate file ====+###Locate file
  
  
 Opens the selected resource in the file manager of your system. Opens the selected resource in the file manager of your system.
  
-==== Copy file path ====+###Copy file path
  
  
 Copy the file path to the clipboard, you can then paste it somewhere else. Copy the file path to the clipboard, you can then paste it somewhere else.
  
-==== Scan for images/audio/fonts/videos ====+###Scan for images/audio/fonts/videos
  
  
 There might be files that are present in the project folder, but not used by your project. You can add those files by using this. It scans the project folder and adds them to your project. There might be files that are present in the project folder, but not used by your project. You can add those files by using this. It scans the project folder and adds them to your project.
  
-==== Remove unused images/audio/fonts ==== +###Remove unused images/audio/fonts
  
 This will remove all the resources that are not being used by your project. These might be the resources that are not used by an object, etc.. This will remove all the resources that are not being used by your project. These might be the resources that are not used by an object, etc..
  
-==== Remove resources with Invalid paths ====+<note important>Removing a resource only removes it from the game, it doesn't delete the file from the project folder, you will have to do it manually</note> 
 + 
 +###Remove resources with Invalid paths
  
 Sometimes resources might have a red text indicating that the file path to that resource is invalid.  Sometimes resources might have a red text indicating that the file path to that resource is invalid.