YSort

Create an illusion of depth by setting the Z-order based on the Y position of the object. Useful for isometric games, 2D games with a “Top-Down” view, RPG…

Authors and contributors to this community extension: (not specified).


Set the depth (Z-order) of the instance to the value of its Y position in the scene, creating an illusion of depth. The origin point of the object is used to determine the Z-order.

Useful for isometric games, 2D games with a “Top-Down” view, RPG…


This page is an auto-generated reference page about the YSort extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.