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Turret movement

A turret movement with customizable speed, acceleration and stop angles.

Authors and contributors to this community extension: D8H.


With this behavior, you can make an object rotate like a turret toward a position. It may be used with the Bullet extension to fire objects.

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Turret movement

A turret movement with customizable speed, acceleration and stop angles.

Behavior actions

Move clockwise
Move clockwise.

Move counter-clockwise
Move counter-clockwise.

Move toward a position
Move toward a position.

Aiming angle
Change the aiming angle.

Set aiming angle toward a position
Set angle toward a position.

Behavior conditions

Is moving
Check if the turret is moving.

Behavior expressions

Expression Description
Object.Turret::AimingAngle() Aiming angle (between 0° and 360° if no stop angle are set).

This page is an auto-generated reference page about the Turret movement extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.