Shake object
Shake an object.
Authors and contributors to this community extension: VictrisGames.
Shake an object (position, angle or scale).
It can be used for:
- Hit or impact
- Object slowly rocking back and forth (like a ship)
- Simulate engine vibration, earthquake, or pulsing
The top-down RPG example uses this extension for damage animations (open the project online).
Tip
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Shake object (position, angle)
Shake objects with translation and rotation.
Behavior actions
Shake object (position, angle)
Shake an object, using one or more ways to shake (position, angle). Make sure to "Stop shaking" before starting a new shake if it uses different parameters.
Stop shaking the object
Stop any shaking of object that was initiated by the Shake Object extension.
Behavior conditions
Check if an object is shaking
Check if an object is shaking.
No expressions for this behavior.
Shake object (position, angle, scale)
Shake objects with translation, rotation and scale.
Behavior actions
Shake object (position, angle, scale)
Shake an object, using one or more ways to shake (position, angle, scale). Make sure to "Stop shaking" before starting a new shake if it uses different parameters.
Stop shaking an object
Stop shaking an object.
Behavior conditions
Check if an object is shaking
Check if an object is shaking.
No expressions for this behavior.
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