Rectangular Movement
Allow an object to move in a rectangular pattern.
Authors and contributors to this community extension: 4ian, VictrisGames.
Allow an object to move in a rectangular pattern. By default, movement will slow down when going around corners, but this can be changed to always use a constant speed.
Example uses:
- Moveable platforms
- Enemy movement patterns
Properties:
- Center of movement, X position
- Center of movement, Y position
- Horizontal distance
- Vertical distance
- Horizontal speed
- Vertical speed
- Use constant speed (object will not slow down at corners)
- Use counter-clockwise direction
Tips:
- Set the CenterX and CenterY values to move the object
- For horizontal movement only, set vertical distance to 0
- For vertical movement only, set horizontal distance to 0
- Use conditions to apply logic based on the direction the object is moving. For example, setting the animation.
This page is an auto-generated reference page about the Rectangular Movement extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.