3D physics character animator
Change animations of a 3D physics character automatically.
Authors and contributors to this experimental extension: D8H.
Automatically change the animationsof a 3D physics character based on movement and interaction with platform objects.
The 3D platformer example uses this extension (open the project online).
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3D physics character animator
Change animations of a 3D physics character automatically.
Behavior actions
Rotation speed
Change the rotation speed of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Operator
- Parameter 3 (🔢 Number): Value
Technical note: parameter 4 are internal parameters handled by GDevelop.
Behavior conditions
Rotation speed
Compare the rotation speed of the object.
See parameters
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2: 🟰 Relational operator
- Parameter 3 (🔢 Number): Value to compare
Technical note: parameter 4 are internal parameters handled by GDevelop.
Behavior expressions
Expression | Description | |
---|---|---|
Object.PhysicsCharacter3DAnimator::RotationSpeed() |
Return the rotation speed of the object. |
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