Linked Objects Tools
Conditions to use Linked Objects as a graph and a path finding movement behavior.
Authors and contributors to this community extension: D8H.
This provides:
- “Can reach through links” conditions, useful to check if an object is linked to another through one or more other linked objects.
- a path finding movement behavior that uses objects links (instead of obstacles for the other behavior)
For instance, it can be helpful for grid-based games like:
- Match-3 (see BimBam example)
- Tactical (see Tactical example)
- City builders (see City Builder example)
- Point and click (bypass obstacles with a predetermined polygonal chain)
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