Linked Objects Tools

Conditions to use Linked Objects as a graph and a path finding movement behavior.

Authors and contributors to this community extension: D8H.


This provides:

  • “Can reach through links” conditions, useful to check if an object is linked to another through one or more other linked objects.
  • a path finding movement behavior that uses objects links (instead of obstacles for the other behavior)

For instance, it can be helpful for grid-based games like:

  • Match-3 (see BimBam example)
  • Tactical (see Tactical example)
  • City builders (see City Builder example)
  • Point and click (bypass obstacles with a predetermined polygonal chain)

This page is an auto-generated reference page about the Linked Objects Tools extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.