Effect capability Reference
Actions/conditions to enable/disable and change parameters of visual effects applied on objects. Read more explanations about it.
Effect capability
Actions/conditions to enable/disable and change parameters of visual effects applied on objects.
Behavior actions
Enable an object effect
Enable an effect on the object
Effect property (enable or disable)
Enable or disable a property of an effect.
You can find the property names (and change the effect names) in the effects window.
Effect property (number)
Change the value of a property of an effect.
You can find the property names (and change the effect names) in the effects window.
Effect property (string)
Change the value (string) of a property of an effect.
You can find the property names (and change the effect names) in the effects window.
Behavior conditions
Effect is enabled
Check if the effect on an object is enabled.
No expressions for this behavior.
The Effect capability extension is always installed in all GDevelop projects: there is no need to add it from the Project Manager.
This page is an auto-generated reference page about the Effect capability feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.